Thursday, 27 December 2007

Kid Playing Through the Fire and Flames on Guitar Hero III


http://view.break.com/422526 - Watch more free videos

We were talking about how hard this was in a tutorial session, so I felt I had to post it XD

Monday, 24 December 2007

Adventures in MMOland 2 part 1

It's been a busy week for me on SealOnline, so I'm posting this in two parts; a Christmas part and an explorer part. So, I finall graduated from Town Newbie and me and Leanne decided to head to the capital, Elim. To our surprise (though it should have been expected), it was snowing and there were Christmas decorations in the main square.

And there was Santa, too! He said he's visiting the people of Elim, but he hasn't moved from that same spot the whole time O_oThere's an extra little thing you can do where you buy a ring from a merchant and transform your pet (which floats around you, but I haven't got one yet) in to a sleigh to travel around in. I prefered to keep my money, since I'd only started the game a week beforehand, so I was pretty poor compared to most people.There's also a Christmas quest to help a crying girl out. You collect gift boxes from Bales (monsters), which they drop ocassionally, and give them to the girl to get a Shining Light item. Once you get 5 of these, you give them to the Newbie Santa and she'll give you an item. There are two items to collect, and if you get both, Santa'll give you a gift. Sounds fair enough, but you need to get 100 gift boxes for each shining light, so that's 500 gift boxes. Then you need two items, so that's 1000 boxes, and one of the item is rare, so I doubt anyone will be able to finish that quest unless they're REALLY good at this game :/So, back to Elim. As you approach the main square, you see a load of giant presents. They're actually merchants selling goods. They're actual players, too. Seems kinda boring to me. The place sure was crowded tho'. Especially with all the promotional text bubbles @_@

Sunday, 16 December 2007

Adventures in MMOland Part 1

I finally got around to joining one of these! X3 I don't like online games like SecondLife, 'cause they're too....normal for my tastes. So me and Leanne went stalking around the net for one we both liked. That happened to be in the form of the overly cute online RPG, SealOnline.

So, here's my character:
Isn't she adorable? ^_^

So, on the game, I'm a Knight called Kiya and Leanne's a Mage called Ayana. Here's a pic of the two of us together:
We tried to make our hair look similar to our own, but there's not too much customisation in this game, so everyone looks similar at first...until I started equiping :3

Now I look like this:
I've been wearing a lot of brown lately, so it's pretty coincidental ^.^ I really wanna draw a pic of Kiya sometime, so I'll post it when I get around to it.

Some interesting points to make about this game.
1) There's a rabbit in the moon, just like the Japanese say, but this one's got a meat cleaver:
You get to fight these guys to train up. They're pretty cute in a killy kinda way :3

2) To gain regain health, you sleep under a newspaper:
I read that these can get upgraded to a bed, then a comfy bed if you get your fame level up enough. You do that by completing quests and the like.

You start off in Town Newbie, which is for people level 10 and lower (I'm level 11 right now, but as long as I don't leave yet, I'm okay ;P)

There's also a lovely couple of lakes there :3

I tell ya, this game is so sugary it could rot your teeth, but I don't care, 'cause I love it to bits ^.^ I've got some more screens, but I'll probably upload them some other time....if I remember to ^^;

Monday, 10 December 2007

Interactive Narrative





Finally finished! And there's no sound effects, 'cause there wouldn't be in a comic book ;P Only in TV versions.

I think I'm gonna have fun talking about this one tomorrow :D

Thursday, 6 December 2007

Mallet Girl preview

Here's a pic from my interacting narrative so far. I think it's going pretty well :D

It should be finished either tomorrow or Saturday, then it's onto working on my presentation for Tuesday.

Wednesday, 5 December 2007

About identities

Since I haven't signed up to SecondLife yet (mainly 'cause my connection's really temporamental at the moment), I've been thinking about my already established identity on the net.

I've spent over 3 years trying to get some kind of identity that is clear to people so I'm more recognisable. I don't know if I've managed it, but I'm gonna write a bit about who I am on the internet.

I am AngelBless, an artist/authress/animator who mainly posts on deviantART, SheezyArt and YouTube. My closest friends either know me by my real name, Hayley, or Mana, the name of the main character in my original comic that was somehow passed onto me.

My most obvious interest is Final Fantasy IX, and I'll easily argue my case of why it's the best Final Fantasy ever :D I also like Fullmetal Alchemist, Atelier Iris and Studio Ghibli films.

I always try to use AngelBless as my username for everything, so people can find the connection between my membership on other websites. I think a consistant name also builds a greater identity on the internet.

Also, here's a pic of my internet avatar (an anime version of how I look)



I don't usually have wings, but the idea of this picture was to create a videogame version of yourself. All the clothes I wear are what I actually own, mainly because I like to think of the internet as creating an online version of me, so creating myself in my favourite art style was the most logical way for me to have an avatar.

So, that's pretty much me. As for who I am in real life? Well, those who know me, know me, I guess. And those who don't have the me that I've talked about today.

Monday, 3 December 2007

Something special to me

Last lecture, we got asked to look at something that was special to us. I don't know if it was intended to be the same thing Jools asked us, so just to be safe, I chose one of the most precious things to me.

My little toy cow
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Why is so special to me? Well, since I was born on Christmas Day, 2 weeks early, I didn't have any Christmas presents, so I was given this little toy as my first birthday and Christmas present, so I've had it with me all of my life. Hard to believe it's almost 19 years old. It looks like it's only just been bought to me. I wish I could've got a better picture, but my camera doesn't handle light too well.

Now, for how it looks. Well, apart from the eyes, there's nothing hard on it whatsoever. The horns are felt and the material is very soft. It's also not too big, so little kids can hold onto it easily, and the colours and design are simple, since kids don't need anything way too complex.

We also got told to consider how to took the picture. I took the picture with it held in my hand to show how small it is compared to me now, as opposed to how big it would've seemed when I was a baby.

So, there you go. Bet some people would've thought I'd look at my Zidane Tribal figure from FFIX. Nope, you were wrong there XD

Interactive narrative flowchart

Okay, so here's the series of events that are happening in my interactive narrative. So, from what I've gathered from the term 'narrative', is that it's not just the events that happen, but how they happen and the way in which it's presented. I bet I've got that totally wrong, but that's how I see it.

So, here's what I've got for it:
Going off on a bit of a tangent here, I was talking to my sister about my latest animation I'm working on, which is kind of like a music video to a song I love. The song itself doesn't give a definate story, but I pieced together lyrics from it to create my own storyline for it. My sis told me that I'd found the narrative for that song in my own way. Does that mean that I've known what narrative is for years and never realised it?

Songs are way too inspiring for me. I see a story for so many of the ones I listen to. It gives me a greater appreciation for them, too. I dunno, I just get the feeling that every song's got a fully creatable story to it, and it's just something we need to figure out for outselves :D

Now, onto the overall design of my interactive narrative. It's gonna be comic book styles, using panels, speechbubbles and lettered sound effects. Because of that, I don't know whether to add comic sounds in it or not. I guess that depends on time constraints.

Well, I'll post something else in a few minutes. I've gotta look at something precious to me, which was a pretty easy thing to decide, to be honest :3

Finished one shot film

Wow, it's been a week since I've posted her O_o I've been slacking a bit with this, but there'll be loads of posts today and in the next week. That, I can assure you.

So, onto the final edit for the one shot film.



Now for the filming details that I didn't write back when we filmed it. We had some scripting changes because otherwise filming would've been a lot harder. Instead of being one of the examples in the film, I was in charge of the camera work and swtiching the lighting on and off at the right times, which I found preferable to being in the film, to be honest. So part of the script got cut out that way. Also, we changed it so Cliff's character was stood on the right, with Donna and Tom stepping forward when their part came up before fading into the darkness. The overall effect was still the same, but it's more like Cliff was on the sidelines, like he was reflecting on it rather than being in the middle of it.

The mass of black space was mainly my idea, because as each person leaves, the space gets bigger and emphasises his loneliness since he's the only one there. I also added a blue tint to so it looked sad, reflecting the feeling of the film.

I think that's it, now onto the next part :D