Showing posts with label personal research project. Show all posts
Showing posts with label personal research project. Show all posts

Thursday, 13 May 2010

Designs for final presentation

Queen of Hearts

Aspects of the Queen of Hearts looked at:
- powerful, loud, extravagant

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Bottom image referenced from

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The Hatter

Aspects of The Hatter looked at:
- nonsensicle, eccentric, formal yet scruffily absent-minded

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Top image referenced from

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Sunday, 11 April 2010

Duey Learns Ballet & artefact work

Kept forgetting to post over the past couple of weeks, but my client animation, Duey Learns Ballet, is on YouTube!



As for artefact work, here are some more finallised designs for Alice based off the feedback from the presentation.

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And some designs for the Cheshire Cat.

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Had a much tougher time with this. Trying to recreate the feeling of the Cheshire Cat while making him look as 'odd' as possible. I preferred the 'slinkier' look on the second set of designs, it makes him seem more sly like he can slip about here and here whenever he wants, which is what he does in the books. Whether this is agreed on remains to be seen.

Saturday, 27 February 2010

Artefact 3 - the Child revisited

Quotes about the Jungian Child archetype:
"The mature personality of the Child archetype nurtures that part of us that yearns to be lighthearted and innocent, expecting the wonders of tomorrow, regardless of age." [source]

"Within each of us, the Innocent is the spontaneous, trusting child that, while a bit dependent, has the optimism to take the journey."
[source]


The Designs
I'm branching off into two time periods from now on. Renaissance and modern day. So I'll start with the two designs I had based around those time periods.

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(Click for larger versions)


The Question
Take a look at the two designs. Do these two characters look like how you would associate a Child archetype? If not, what would you suggest to alter their designs?
- colours?
- build?
- age?
- body language/expression?
- clothing?


Keep in mind that you can suggest anything you want for these designs. This way I can build up a variety of designs and with feedback and analysis, it will be much easier to figure out what works for these designs and why. Please bear in mind the general time periods when leaving feedback.

I thank everyone in advance for their feedback.

Sunday, 6 December 2009

Maybe a change to the question

As I'm getting further into the PRP, I think I need to change my question a bit, otherwise I think I'm gonna miss the goal completely. So, to be able to keep myself on the right topic, I want to change my question from

Have character archetypes affected the development of characters through various forms of media?

to

How are different character archetypes used throughout various forms of media?

I think with this question, I can more easily give the examples I was hoping to give in the first place while still being able to identify what archetypes are used more than others and expanding on how current archetypes can be used to create new experiences for readers/viewers/gamers.