"The hero, who pursues a great quest to realize his destiny" [source]
"The Savior is a hero who suffers for the benefit of his people. Oftentimes,
the archetypal hero makes a sacrifice for the betterment of theories. That
single quality will make him a savior." [source]
Design 1
The idea
- a kind of generic seeming character who also looked strong
- a cape to show travel and a journey for him to go on
- royal colours

Feedback
- 'knight in shining armour'
- seems like he's in a stand off
- colours are too dark
- he seems more like he's trying to atone for past mistakes, a hero who changes with the story
Design 2
The idea
- all over armour, a knight
- a red cape, associated with heroes such as Superman
Feedback- try removing some of the armour, full armour not always needed in a hero
- give him a distant look, to his homeland or goal
- give him a caring smile, he's there for the people
- try a bigger build and let some of that build be visable through less armour
- cleanshaven? even mythological heroes were
Design 3
Idea
- add red tinge to armour to keep with the red cape
- armour not all over, the shoulderplate on his swordweilding arm is larger for better protection
- made some of the armour more practical
- has a softer, more caring face, will do what it takes to protect people
Feedback- [added] chestplate seems bare, maybe add insignia of some kind?
Overall, most prefer the final design, but there are exceptions for design 2, as well.
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