Sunday, 7 February 2010

Artefact 1 - The Hero

Based from Jungian archetypes

"The hero, who pursues a great quest to realize his destiny" [source]

"The Savior is a hero who suffers for the benefit of his people. Oftentimes,
the archetypal hero makes a sacrifice for the betterment of theories. That
single quality will make him a savior." [source]


Design 1

The idea
  • a kind of generic seeming character who also looked strong
  • a cape to show travel and a journey for him to go on
  • royal colours

Feedback
  • 'knight in shining armour'
  • seems like he's in a stand off
  • colours are too dark
  • he seems more like he's trying to atone for past mistakes, a hero who changes with the story

Design 2

The idea
  • all over armour, a knight
  • a red cape, associated with heroes such as Superman
Feedback
  • try removing some of the armour, full armour not always needed in a hero
  • give him a distant look, to his homeland or goal
  • give him a caring smile, he's there for the people
  • try a bigger build and let some of that build be visable through less armour
  • cleanshaven? even mythological heroes were

Design 3

Idea
  • add red tinge to armour to keep with the red cape
  • armour not all over, the shoulderplate on his swordweilding arm is larger for better protection
  • made some of the armour more practical
  • has a softer, more caring face, will do what it takes to protect people
Feedback
  • [added] chestplate seems bare, maybe add insignia of some kind?

Overall, most prefer the final design, but there are exceptions for design 2, as well.

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